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=== [[No Light in Phoenix|No Light in Phoenix]] ===
[[file:NLP.png|250px|x250px|center|link=:Category:No Light In Phoenix]]
 
=== [[:Category:No Light in Phoenix|No Light in Phoenix]] ===


''“In a city that never truly sleeps, even the brightest neon can’t chase away the darkness.”''
''“In a city that never truly sleeps, even the brightest neon can’t chase away the darkness.”''
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No Light in Phoenix is a Vampire: the Masquerade chronicle set amid the blistering nights of Arizona’s growing metropolis, where shadows stretch longer than the city’s neon glow. Focused on Neonate and Ancilla members of the Camarilla, the story explores the struggle to claim influence in a city teetering between order and chaos. As the old guard tightens its grip and new Kindred claw for relevance, the flames of ambition burn hotter than ever — yet beneath the surface, something darker stirs. In Phoenix, survival isn’t about power alone, but about understanding that even the brightest light casts the deepest shadow.
No Light in Phoenix is a Vampire: the Masquerade chronicle set amid the blistering nights of Arizona’s growing metropolis, where shadows stretch longer than the city’s neon glow. Focused on Neonate and Ancilla members of the Camarilla, the story explores the struggle to claim influence in a city teetering between order and chaos. As the old guard tightens its grip and new Kindred claw for relevance, the flames of ambition burn hotter than ever — yet beneath the surface, something darker stirs. In Phoenix, survival isn’t about power alone, but about understanding that even the brightest light casts the deepest shadow.


* [[:Category:NLP_Character|Character Pages]]   
* [[:Category:NLP Character|Character Pages]]   
* [[Game One Setting|City and Setting Information]] 
* [[:Category:NLP Locations|City Locations and Elysium]]   
* [[Game One Logs|Session Logs and Updates]]   
* [[No Light in Phoenix Rules|House Rules and Resources]]
* [[Game One Rules|House Rules and Resources]]


<div style="margin-top:1em;">'''→ [[No Light In Phoenix|Enter No Light in Phoenix »]]'''</div>
<div style="margin-top:1em;">'''→ [[:Category:No Light in Phoenix|Enter No Light in Phoenix »]]'''</div>


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=== [[Seven Seconds Later|Seven Seconds Later]] ===
[[file:TLL.png|250px|x250px|center|link=:Category:The Lost Lands]]
''“When the world ended in seven seconds, those who survived learned that even monsters need each other to live.”''   
 
=== [[:Category:The Lost Lands|The Lost Lands]] ===
''“Where the howls fell silent, the war for Gaia begins again.”''   
 
Across the fractured remnants of the West, new fires burn. In hidden places in California, in hard-won territory in Nevada, in desperate strongholds in New Mexico, the Nation gathers its strength. Caerns have been rekindled. Pacts have been reforged. The war drums have begun to sound again.
 
Now, a group is being assembled – young, fierce, and untested together. Cliath eager for their first true legends. Fostern ready to prove their names. Adren who understand what is at stake. You are not being sent to hold the line.


Several years after the catastrophic Seven Seconds War — a mysterious event that annihilated the vast majority of the world’s supernatural beings—the survivors have learned that solitude means extinction. In a city haunted by the memory of what was lost, the few who remain now turn to one another, forming uneasy alliances and fragile coalitions in the hopes of enduring the new, uncertain order. In the long shadow of devastation, survival is no longer about power — it’s about trust, secrecy, and the desperate will to rebuild something resembling a future.
You are being sent to take it back.


* [[Game Two Characters|Player and NPC Rosters]]   
* [[:Category:TLL Character|Character Pages]]   
* [[Game Two Lore|Factions, Lore, and Places of Power]]   
* [[:Category:TLL Locations|Locations and Places of Power]]   
* [[Game Two Logs|Chronicle Summaries]] 
* [[The Lost Lands Rules|House Rules and Resources]]
* [[Game Two Rules|Rules and Reference Materials]]


<div style="margin-top:1em;">'''→ [[Seven Seconds Later|Enter Seven Seconds Later »]]'''</div>
<div style="margin-top:1em;">'''→ [[:Category:The Lost Lands|The Lost Lands »]]'''</div>


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* [[Special:RecentChanges|Recent Changes]]
* [[Special:RecentChanges|Recent Changes]]
* [[Special:AllPages|All Pages]]
* [[Special:AllPages|All Pages]]
* [[Help:Editing|Editing Help]]
* [[Template:LokiPage|Character Wiki Template]]
* [[Community Portal|Community Portal]]

Latest revision as of 18:28, 28 January 2026

Welcome to the Phoenix: From Ashes LARP Troupe

Welcome to the shared storytelling hub for our Phoenix: From Ashes chronicles.

We’re a local troupe of LARPers who have played the range of games – from organizations such as One World by Night, Modern Enigma Society and Darkness Emergent to various troupe games all over the country.

We’ve come together to host troupe games in Phoenix, Arizona to continue having fun with our friends and build a welcoming community for LARPers and those wanting to explore LARP.

This wiki serves as the central archive for setting information, character details, locations of note, and story updates. Each game has its own dedicated section — please follow the links below to explore or contribute.


Active Games

“In a city that never truly sleeps, even the brightest neon can’t chase away the darkness.”

No Light in Phoenix is a Vampire: the Masquerade chronicle set amid the blistering nights of Arizona’s growing metropolis, where shadows stretch longer than the city’s neon glow. Focused on Neonate and Ancilla members of the Camarilla, the story explores the struggle to claim influence in a city teetering between order and chaos. As the old guard tightens its grip and new Kindred claw for relevance, the flames of ambition burn hotter than ever — yet beneath the surface, something darker stirs. In Phoenix, survival isn’t about power alone, but about understanding that even the brightest light casts the deepest shadow.

“Where the howls fell silent, the war for Gaia begins again.”

Across the fractured remnants of the West, new fires burn. In hidden places in California, in hard-won territory in Nevada, in desperate strongholds in New Mexico, the Nation gathers its strength. Caerns have been rekindled. Pacts have been reforged. The war drums have begun to sound again.

Now, a group is being assembled – young, fierce, and untested together. Cliath eager for their first true legends. Fostern ready to prove their names. Adren who understand what is at stake. You are not being sent to hold the line.

You are being sent to take it back.


About This Wiki

This wiki is a living archive built by our storytellers and players. To keep entries consistent and organized, please review the Editing Guidelines before making changes. All material here is collaborative — respect other contributors, cite your sources, and help preserve the shared story we’re building together.